using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HeresyManager.Skills
{
  [Serializable] public class SilentMove : Skill
    {
        public SilentMove(SkillLevel level)
            : base(level)
        {
        }
        public override String Name
        {
            get { return "Silent Move"; }
        }
    }
}
